Hello World
Demonstrates a basic hello world app.
git clone https://github.com/ratatui/ratatui.git --branch latestcd ratatuicargo run --example=hello_world --features=crossterm
//! # [Ratatui] Hello World example//!//! The latest version of this example is available in the [examples] folder in the repository.//!//! Please note that the examples are designed to be run against the `main` branch of the Github//! repository. This means that you may not be able to compile with the latest release version on//! crates.io, or the one that you have installed locally.//!//! See the [examples readme] for more information on finding examples that match the version of the//! library you are using.//!//! [Ratatui]: https://github.com/ratatui/ratatui//! [examples]: https://github.com/ratatui/ratatui/blob/main/examples//! [examples readme]: https://github.com/ratatui/ratatui/blob/main/examples/README.md
use std::time::Duration;
use color_eyre::{eyre::Context, Result};use ratatui::{ crossterm::event::{self, Event, KeyCode}, widgets::Paragraph, DefaultTerminal, Frame,};
/// This is a bare minimum example. There are many approaches to running an application loop, so/// this is not meant to be prescriptive. It is only meant to demonstrate the basic setup and/// teardown of a terminal application.////// This example does not handle events or update the application state. It just draws a greeting/// and exits when the user presses 'q'.fn main() -> Result<()> { color_eyre::install()?; // augment errors / panics with easy to read messages let terminal = ratatui::init(); let app_result = run(terminal).context("app loop failed"); ratatui::restore(); app_result}
/// Run the application loop. This is where you would handle events and update the application/// state. This example exits when the user presses 'q'. Other styles of application loops are/// possible, for example, you could have multiple application states and switch between them based/// on events, or you could have a single application state and update it based on events.fn run(mut terminal: DefaultTerminal) -> Result<()> { loop { terminal.draw(draw)?; if should_quit()? { break; } } Ok(())}
/// Render the application. This is where you would draw the application UI. This example draws a/// greeting.fn draw(frame: &mut Frame) { let greeting = Paragraph::new("Hello World! (press 'q' to quit)"); frame.render_widget(greeting, frame.area());}
/// Check if the user has pressed 'q'. This is where you would handle events. This example just/// checks if the user has pressed 'q' and returns true if they have. It does not handle any other/// events. There is a 250ms timeout on the event poll to ensure that the terminal is rendered at/// least once every 250ms. This allows you to do other work in the application loop, such as/// updating the application state, without blocking the event loop for too long.fn should_quit() -> Result<bool> { if event::poll(Duration::from_millis(250)).context("event poll failed")? { if let Event::Key(key) = event::read().context("event read failed")? { return Ok(KeyCode::Char('q') == key.code); } } Ok(false)}